Biped is its own particular system, so converting animation from another rig into Biped will probably be difficult. I think you would need to export your bones animation as a motion capture animation? Then import that into the Biped? Sorry, I'm not an animator. I do know you can edit the visual appearance of the bones in…
So I wanna do animating with 3dsmax, using a existing rig from the standard c_arms/c_arms_citizen. I want to be able to experiment and make animations for a ghost rider melee mod I'm making so far I've gotten base down. I had a friend that was using bipeds as a rig they had gotten from some one. I've heard the workflow…