Hi. Umm... so I want to select faces based on the direction they are facing. You know like selecting all the faces along the Z axis etc etc etc. I've read this site and it says: Is this what I want? If not please tell how. Thank you! :3
For Blender, select a vert with a normal facing the direction you want, then go to select > select similar > normal. Change the threshold in the tool options. Keep in mind that because this works by vert normal you'll want to have smoothed normals instead of faceted ones (select all the components and go to the 'T'ools…