my max has started being weird anytime i do a extrude it defaults to 10 meters which is huge, chamfers default to 1 meter, which is still huge. i would like these to default to 0 (sure i know i can rt click the spinner, but curious if theres a way to have it do that auto). i mean a 10 meter extrude seems extreme. also when…
i recommend using system unit by 1 unit = 1 centimeter. thats a good value to work with. then u have a chamfer by 1cm and the extrude by 10cm, thats fine for me at any time. but i dont know if you can change the standard value for every modifier.
ok, i was using cm before, but i was having an issue that when using goz to go to zbrush, the model comes in SUPER huge using CM so where even when my zbrush brush is at max size its just a small dot on my object.
That's why I use the Styx plugin. Best 5 quid I ever spent. Perfect, seamless exchange between Max/ZB. Set the scale once and never have scale issues again. GoZ has always had this scale issue. It can be set up at the start of a project, and there are other workarounds but it's a pain in the arse. If you work a lot…
This. Changing your units to metric, cm 1unit=1cm will work for your viewports, dont forget to go into the system units too (use same settings) which will change your units for export. When extruding and chanfering go into user view (orthographic) this will make your manual modeling easier to handle.