Hi guys, I'm trying to create a shock wave effect. Here's what I have at the moment: These are just 2 simple shock waves that go out from the blast location, I'm trying to create a similar effects but that goes inverse, from the outskirts - inwards. How do I go about doing this? I've tried so many things, the cascade is a…
New problem I'm trying to solve; is there a way to rotate the "Cylinder" emitter shape around its origin? I want the whole shape to spin around over time as it comes inwards, not every sprite particle by itself.