Auto High Poly (maya 2016 EXT 2 ONLY!) Hi everyone! So after a loong time of messing around with mel I've finally gotten the time to put this together to share with the community! Just take my script and make it a button on your shelf! After that the rest is easy, just follow the instructions below (animated gif!). Notes:…
Fixed a few things and updated the code! You now no longer need to edit anything in the code, just make it a button and go go go! I've also added a bug list to the first post.
Hopefully you dont mind, but I made a fix for you so that it will work in 2015. The function for polybevel had different attr names that was causing errors. Also I added two lines in it to turn off the smooth display after finalize and to smooth out the normals after finalize. Code below. // a function to be called when…
There is control, it just isn't exposed yet. If you want a tight edge just go to the maya bevel node after clicking finalize and adjust the fraction parameter.
Great tool, I really love it and use it every day! Some feedback: Issues - Pressing 'Revert' on a 'Preview' mesh (that's not been 'Finalized') will cause problems. - Pressing 'Revert' when 'Isolate Selection' is enabled: The reverted mesh will not be automatically loaded into the current isolated selection. The user will…