Hi @Fansub, Once again I am testing your script on the Mac platform (I know you don't currently support it), but let me report back on some findings: ----- - First of all, it works. But not without some troubleshooting myself. - The main problem being the Main UI doesn't launch. I mean I am able to get through the welcome…
hello, purchased your script yesterday, but i get this error: ...maya/2016/scripts/LaunchQuickPipe.mel line 1891: Invalid file type specified: FBX this error prevents me from switching out the custom profiles. i'm running maya 2016 with service pack 4. thank you.
I think the Documentation for v1.5 is wrong. It says copy the StartQuickpipe script, but it's called LaunchQuickpipe in this version. Naturally, the command is also outdated for the same reason. I simply hotkeyed the correct name for the script and it works fine, just thought I'd let you know about that tiny mistake in…
Posting this in case anyone wondering how to fix this Edit Pipe error. It happens because an error in the code... This code snippet: the last two lines was intended to get a connection from subCurve node, which is the "ADN_Base_CPath02_Shape", for the $QPipePath variable (that's why you could edit it manually like @Chase &…
OK, thanks for the response. I get it now. Although imho this UX is not intuitive. I would expect Launch Quick Pipe to launch the menu not execute a contextual fucntion. Also in that menu you should have a complete list of options including 'run start-up page again', 'open command lister' etc. Also your documentation lacks…
HI there, The script doesn't really work in my Maya 2022. Sourced LaunchQuickPipe.mel instead of opening toolbox window, executes a random procedure from it. Each time a different one. Here is what echo commands window says; // Result:…
Hey there,it's Fansub ! You can grab the Beta right here ! https://gum.co/QPipe1a I've been working for the past three months on my first and biggest MEL script yet,and today i can finally talk a bit more about it ! Quick Pipe is a curve-edge based path creation tool for Maya.With it’s selection-based formula,Quick Pipe…
Facing right now the same problem of the the Main UI that doesn't launch, but typing QuickPipeUserMenu() in the Script editor works fine. Will use this as my shortcut, Thank you! :D@bitinn
Bought the script last week. So far I really like it. It makes the absence of 3ds Max splines in my life a little less bearable. Looking forward to the new update.