This is pretty important tho. I see a bunch of "speed level design" stuff or whatever on youtube nowadays but it's kinda missing the point. Ther's two routes you can go with level design. Either you want to be the guy who scripts the gameplay or the guy who dresses up the levels with art and takes care that everything…
I plan on becoming a level designer, but I am not sure what
should be/ doesn’t need to be in my portfolio. I have several questions: * Does anyone know what my portfolio needs/should
be included? * Is there a list of things that I must show? * How far into the level design process do I need
to showcase? * Do I need to…