Hi, This is going to be a diary of my day to day development of the Mi-24 D Hind. Iam currently doing the base mesh in max, The mesh is sub divided with OpenSubdiv so the idea is to UV the mesh with edge loops and then Sub divide over the top to get a smooth finish. OpenSubdiv doesnt warp your UV's so its great. Any crits…
While from some views it might look okay, from others it wont, (the black arrows in this img show the dented area, the surface seems like it was damaged) and that's due to a couple of factors: 1) the black arrows point at triangles, triangles can really mess the surface while subdividing, avoid them at all cost. The read…