Hey there! I wonder if there is something even remotely close to something like 3ds max Spring Magic script, which is very useful when you need to quickly add secondary motion with ability to edit it later, and it can automatically loop the motion. Which is twice as useful for game dev animation, obviously. It i There is…
Hi Nixellion, I'm Yanbin.bai, the creator of "Spring Magic in Maya" I know it may a bit late, but just let anyone who interested in this question to know: Spring Magic in Maya already supported FK controller calculation as the way what you looking for in latest version. You can found the tool and download as free here…
Hi Nixellion, I'm Yanbin.bai, the creator of "Spring Magic in Maya" I know it may a bit late, but just let anyone who interested in this question to know: Spring Magic in Maya already supported FK controller calculation as the way what you looking for in latest version. You can found the tool and download as free here…
Hi Nixellion, I'm Yanbin.bai, the creator of "Spring Magic in Maya" I know it may a bit late, but just let anyone who interested in this question to know: Spring Magic in Maya already supported FK controller calculation as the way what you looking for in latest version. You can found the tool and download as free here…