Thanks so much for the advice! I didn't realize that the snapshotted mesh was so badly broken (it passed an STL check, last time I tried). I gave your method a shot, and though I couldn't get the Displace modifier to produce the same exact results as the World-Space version, I got a result I was pretty happy with (and I'm…
Hi guys, This is my first post on the forum, and I need a bit of advice from you guys. I've got a particular 3D model built using 3ds Max that I am trying to format for 3D printing. It's a humble sandbag, with displacement-mapped burlap texture, intended for use with 1:18 scale military figures (like G.I. Joe). It passes…