Ok I'm working on a model, I've never really encountered this before as it usually works but for some reason no matter what I try the the size of certain objects I've created are incredibly small compared to others. I've tried "rescale clusters", packing my UV's in a bunch of different ways and even downloaded textools and…
Typical, after hours of messing around I post this and then figure it out myself. Not entirely sure why but resetting the objects Xform helped. Now 3dsmax is seeing them at their correct sizes. Well, I guess I'll leave this here in case anyone else runs into this problem!
Yes,when in doubt Reset Xform :smile: When finished modeling it's a good habit to always run a few 'bad geo' checks(unwelded verts/double sided faces/etc) and collapse an xform, especially if you've rotated or scaled the mesh.