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Can't get 1:1 ratio texel density on my current unwrap.

polycounter lvl 3
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poopstick polycounter lvl 3
Ok I'm working on a model, I've never really encountered this before as it usually works but for some reason no matter what I try the the size of certain objects I've created are incredibly small compared to others. I've tried "rescale clusters", packing my UV's in a bunch of different ways and even downloaded textools and tried their normalise 1:1 options.

here's my current UV's, the small slithers in the top right are the things I need much larger at a correct 1:1 ratio.


Here's the actual models, as you can see, it has prioritised the faces of the cylinders, but the rims are getting packed into tiny slithers.

Also one of the legs to the lift, if also appearing extremely small on the UV's. Max doesn't seem to want to scale down the cylinders in order to incorporate the other pieces. 

Any ideas? Much appreciated.

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