Hello, I have two rectangular shapes with corners, and I need to connect them with a mesh like this: In this case I used the Terrain compound object, but I had to convert the mesh to Editable Mesh and delete the faces inside the green shape. Is there a modifier or object type that can connect these shapes? Thanks!
You don't need to use any of the surfacing tools. You can just convert to an editable poly or add an edit poly mod to turn it to geo. And connect your verts from there (quicker than messing with the spline connection tools) You could also just use 'display the spline in the viewport' option on one of the shapes and change…
These are splines? I think you're after the cross-section and surface/nurbs tools. If you convert to an editable spline, attach them together so they're both in the same item layer and then use the cross-section tool (next to the attach button) to join them. You can then apply a Surface modifier and you'll get some "proxy"…