I've tried to get Blender for years and years while I've quickly incorporated other programs like Zbrush, Substance Designer & Painter, 3DCoat, etc.. into my workflow. It's missing the easy beginner functionality, the ability to make something simple without knowing all the hotkeys. I'm actually downloading it right now,…
That does not mirror my experience in modo. I've a 2mil poly scene open right now with a solid ~63 fps when zoomed out. For memory I get around 15-30 fps with a 13mil scene I've got. The only problems I've had with high geo stuff is exporting; sometimes I have to export half my items to once to avoid it crashing (though…
Started with Maya, pursued with 3DSMAX and XSI, learnt Blender last. I hated it at first because I thought it was too different from the other one. Then I gave it the same dedication as I gave to the others.. Result: I'm faster at modelling with it than the others. It's all personal really. I discovered I'm much faster…