Hello - The smoothing node seems very interesting (could be a nice time saver !) but the model loader doesn't seem to load hard edges/smoothing group properly, thus making the node not usable. Here is a comparison with what Autodesk FBXViewer displays for the same OBJ test model : Some notes on small details : - No need to…
Hello, There is a new PixaFlux release (2017-07-26). In this release we're introducing the Curve Sculpt node, which generates height, normal and mask images from Bezier Curves. With this release we're also adding a new Value Compare node to simplify compositions with the VALUE image color mode. We've also uploaded a new…
Hello, There is a new PixaFlux release (2019-02-02). Since the last time I posted on this forum we have implemented a ton of stuff: Major New Feature * Custom reusable nodes. Create your own nodes. New Features * Support for Mikktspace uv tangents and binormals * Save TIFF and PNG 16 bits per channel images * Support for…
Hello, We have just uploaded a new PixaFlux Beta Version (2016-04-05) with many new features. In this release we provide more PBR texture composition tools to simulate manipulating real world elements, keeping all PBR textures in sync: New Nodes:Stretch Node with multiple one to one input - output. New Node Features:Color…
Hello, There is a new PixaFlux release (2017-02-20). For this new release we improved the Transform Manipulator, and added a new Stamp node that clones and transforms multiple texture elements. https://youtu.be/9UMbZrnplMQ These are the new nodes and features in (2017-02-20) New Nodes - Stamp Node. - Billow Noise Node. -…
Hello, We have just uploaded a new PixaFlux Beta Version (2016-02-14) with many new features: - Create nodes with right click in the graph viewport.- Create nodes just clicking the nodes menu icons.- Zoom Frame in Model Viewport. A few bug fixes: - Blend Normal and Mix Normal enlarge output image to include all inputs.-…
Hello, There is a new PixaFlux release (2016-04-23). For this release we have continued improving the texture compositing features of PixaFlux, focusing on the concept of texture elements. New release features in YouTube.PBR Texture Compositing Video Tutorial in YouTube. New NodesOffset Node with multiple one to one input…
Hello, We're happy to announce a new Beta version of PixaFlux. For the past 6 months we have been upgrading PixaFlux from a node based image editor into a powerful PBR Texture Composer. These are some of the features we have added recently: * PBR Viewport (Albedo Normal Roughness Metalness Occlusion) with direct and…
Hello, There is a new PixaFlux release (2016-06-08). For this release we have continued working on the texture compositing features of PixaFlux. https://youtu.be/Y522MhNMhXM https://youtu.be/H9KDSbEjncY New Node FeaturesModify Normal Node with rotate normal.Shape Node with numeric input for Bezier knots and handles.Blur…
Hello, There is a new PixaFlux release (2016-12-20). Since the last post we have added a lot of new nodes and tools: * Procedural Textures with 3D baking. * PBR Specular - Diffuse and Roughness - Glossiness workflows. * UVMesh Render node. * Mesh Position and Mesh Normal Angle nodes. * Mesh Distance Node * Seamless Perlin…