Hi everyone! This is my first topic here, so pretty excited! :smiley: Recently I've been following a great tutorial from Alex Jerjomin (which can be found here) on how to sculpt a stylized weapon. I've changed the design in a few ways so I it wouldn't be the same as in the tutorial. I've really learned a lot from it but I…
@Dragonar It's still not a final version, I'll make renders from different angles if it's finished :smiley: @Shinigami As I mentioned at the beginning of this thread, I followed a tutorial for the biggest part of it (sculpt and PBR version) but I made a few changes on the design so it's not exactly the same. I also added a…
I think you've done well! It's nice to see you changing it and not just going with the tutorial design. From a sculpting perspective I've got no feedback - looks great. From a design perspective, the haft bending back towards you looks a bit awkward. Getting fatter and bending back less IMO would help make it look more…
Hey guys! I've been really busy with my internship past few months, but I finally picked this one up again! :smiley: Didn't change too much about the sculpt anymore, deleted some craks, reduced the curve and added some straps around the blade part. My plan was to make a PBR version textured in Quixel (as done in the…