New video, more improvements on the PBR side, I recommend to see in 1080p. The first photo is a UE4 render reference. Ignore the "Specular" name as it is representing the "Roughness" value here: https://www.youtube.com/watch?v=Pu8NLclPk9I I hope to end soon with this technical challenge and move back to the color painting…
"The one I been using was a old version of bodypaint but the price is ridiculous high. around 1000usd." You pointed a very important detail here, the price can also mark the way to go with features. For example, what would be the ideal price for a software that give you powerful painting tools, arround 80% of what…
Update 21-02-2016 Hello again, I uploaded new videos with some improvements in asset support, rendering pipeline and user interface, seems hard to start with other things like the brush system :( before finishing other important features. I also added support for FBX, multi shape/material-id meshes (WIP) and mikktspace…