I have recently picked up 3D modeling again and I am a fair bit rusty so started improving one of my early works to get used to the basics again such as hotkeys and basic work pipelines then add more to it.The basic of it I was trying to make a Mech with interchangeable parts such as Armored core style of mixing parts…
I think you achieved your objectives with the interchangeable parts. Your texturing work makes it all feel toy like, and I'm not sure if that's your intention. I think given the combination of the "too much bloom" in some of the renders as well as the overblown lighting is taking away from showing your mechs in an optimal…