GAME IS OUT! GAME IS OUT! GAME IS OUT! GAME IS OUT! GAME IS OUT! GAME IS OUT! http://store.steampowered.com//app/559960 GAME IS OUT! GAME IS OUT! GAME IS OUT! GAME IS OUT! GAME IS OUT! GAME IS OUT!
Hello Polycount! Me and my friend formed a small game company: ODDROK about a month ago, here is our first game: POWER HOVER. It's a action game about hover boarding robots! We are almost done with the game(submitting to app store as we speak, so to speak) so I think It's about time to share something on the Polycount as…
The game is done! Releasing real soon on appStore (3.99$/€) Here's the final trailer of the game: https://www.youtube.com/watch?v=NHUDlZ9sgJQ now we start to prepare the next update. I've got plenty nice level ideas that didn't make it to the launch version.
Whee the game is out in the App Store! https://itunes.apple.com/app/id1034773723 Your personal hoverboard experience awaits, just insert measly 3.99$/€ and you're good to go!
Power Hover has now been downloaded over 4 million times on Amazon, Android and iOS devices. Pretty insane number! Anyways, we are now trying to bring it to Steam via Greenlight. The game looks really nice on HD resolutions, full AA and 60fps. Playing the game with proper controller is pretty cool as well :) If you have…
We got throught the greenlit! And we are almost ready to release the game. Coming out on 10th january 2017. We also made punch of new levels: Here is the Steam Store Page.
Here's a little making of screenshot from Modo showing how I map the object and the base texture source of all the colors in the game. close up of the yellow upper part showing ugly&fast uv mapping to it's finest detail :)