I don't have much experience with NDO, so I can't compare it to PixaFlux. I've seen some NDO videos, and I know that NDO is a Photoshop plug-in that uses smart objects to create normal maps. PixaFlux is an image editor that uses a node graph. In PixaFlux, a single project can process images of different color modes and…
This is a good idea, thanks.I also have plans to allow users to create node groups that look like a single node with inputs and outputs and few exposed attributes, but that can be expanded for low level editing.Something I will implement in the near future is support for multiple input-outputs for nodes like transform,…
This looks pretty awesome so far. Suggestions - - What I can see very beneficial to this is commenting nodes by selecting them with a marquee select and then pressing the "C" key on the keyboard. Then just typing to comment the node group. Questions - - Do you have plans to make this PBR Compliant for game engines such as…
Hello, I am developing a node based image editor with native support for normal maps and 3D texturing. Some of the normal map features that I have implemented are: - Convert rgb image to normal image.- Convert grayscale or rgb bump map to normal images.- Modify slant and direction of normals.- Blending and Mixing of normal…