Hi Friends! I'm trying to copy this simple material network but I'm just not able to get the same results as this guy here in this video: https://www.youtube.com/watch?v=gOdTrIB5te0&feature=youtu.be&t=12m16s BEFORE YOU ASK: This guy refuses to help by disabling the comment function below the video and having t his in its…
@Obscura Sure, here are the textures. I already increased the contrast a lot. Before it was the standard Photoshop > Filter > Render > Clouds. The blue channel is used a smask but in the example i only used R + G.
If you're not getting the same result, pick it apart as to how that could be. Clearly you know that a standard texture has values from 0-1 for black to white. so if you add 0.5 there should be no black at all, especially with the additional add of the textures to each other. Given his example, and that there is black after…
Kinda dickish move to disable comments, if he didn't want to reply on questions he could just ignore them, and still let others exchange comments and help each another. Always hated when comments are disabled from youtube videos.
So... I also wasn't being able to get his result in the way he gets it, but I could get it with changing a few things. This setup results exactly what he gets: I used "masks" compression mode and disabled sRGB. Switching to masks compression mode require your samplers to be in that mode. Also, you can give more contrast to…
It should be stay black when black areas are going on top of each other, and it should be a lot darker where almost black areas going. Also, I'd disable sRGB on this. Could you show how your cloud filter texture looks? I know its sowed on your images, but its hard to see on the combines sample. I used the same technique…