Hello, polycounters. I started new UE4 environment. This environment sat in desert, in city called Nazaralan. My last UE4 environment could be found here: http://polycount.com/discussion/156578/ue4-cyberpunk-city-environment#latest Here are some key references and blockout shots. This time I started blockout phase straight…
I like your assets a lot and the lighting's getting there! I think you should definitely utilize the blue light less and maybe pull back the brightness and saturation of that blue a little. Strategically place the blue light where you want players/viewers to look since it will draw their attention almost immediately. I…
It turned out great, I especially enjoy the night scene a lot. I do think though that the plants you have on one of the roofs are really the weakest part of this environment, and overall I think the scene would have been benefited greatly by more vegetation. Maybe surrounding a fountain or something with palms and flowers…