CACTUS ON FIRE yea - i thought about that. even the idea of painting the cityscape on the skybox itself - def lacking characteristics in the distance. @mrgesy ha - funny that you mentioned that. the scene orig had some reds & yellows for lighting - maybe i ought to add those back in. ;) the skybox is from the unreal…
based from the original concept from artist daniel graffenberger for the game quantum rush. had some fun with this. the primary drive was to create some assets and explore unreal engine - as my previous game engine experience has been with cryengine. really loving ue4! i've moved on to other projects - so i don't plan on…