I want to practice anatomy proportions in Zbrush, i watched once from Ryan kingslien, using transpose tools as a measurements. But i am not sure how Zbrush Units works. How to convert in cm to know the length of some body part or something else?
If you do want to be able to use measurements rather than relative scale, you'll need to import a guide object from something that uses an actual scale (Max or Maya for example). I usually just make a bunch of cubes at sizes that I need and then import them into ZBrush. It's probably a fundamental alteration to how ZBrush…
someone has made a zbrush plugin, not free though. might be useful for what u need https://www.youtube.com/playlist?list=PLH0EhNFNCspoZA2kk7dIEzefwt-S4rCSG
I found this site, https://www.anatomynext.com/hpc.php for body proportions. It have meters, cm and feet as a units. So, i thought, would be great to know how units in zbrush works as a measuring something.
I'm pretty sure the measurement unit in ZBrush, along with many other 3d programs, is totally arbitrary. As long as you're consistent within a project, one unit could be one cm or one lightyear.
Import a guide object from something like Max. Import a 1.8 meter cube (or whatever scale you need) . Seems to do the trick. Zbrush does not really seem to work on metric or anything like that, it has its own, not too usefull scaling.
I got that Calipers master, and watched the videos. I am not sure what is wrong, or i am too stressing out for this, but seems It doesn't work, what i want. For example in this https://www.anatomynext.com/hpc.php I set up to be Adult male with 175CM And it gives me some numbers for each part of the body. I tried to use…