Lots of placeholder geometry and textures but here is some progress on the scene. I'll add many more objects and definitely polish redo most of the textures like the pillars, etc. These are all in UE4:
Really nice texture detail here! The detail on the base of the planetary prop is my favorite, great job! UE4's 4.16 preview has native Volumetric Lighting Improvements you may want to check out :)
Hey guys, I am starting a new personal project which is going to be a mix of steampunk and the Harry Potter universe. I am going to use this thread in order to share my progress. Currently I am at the first steps of whiteboxing and gathering reference. Here are a couple of experiments in terms of scale inspired by…