Welcome in this beautiful day. Houdini 15 should be released today, but before it happens you can read the future list. For 3dsmax guys, there is a Houdini Engine for Max available for testing, but it's only on Github, so I suppose it will require compilation.
You know what, I started with Houdini around 2008, and yes, it's hard application. Prime example, DOPS and CHOPS. They are really hard. Even with couple years under your belt in other apps, you are still looking at another 2-3 years of learning Houdini. Do not fool yourself that just because you can do wonders already in…
Don't get me wrong,Houdini is one of the hardest programs that an artist can learn,but from an artist perspective most of the stuff you might want to create is not complicated to make. Talking about stuff like debris following a curve with many parameters to fill them in a scene,procedural models like rocks and…
Awesome ! 'been playing with it for some time now. What really sucks about Houdini is the "very difficult to learn" reputation that follows it,because when you understand how any node-based software (like Substance Designer) works it's really easy to understand the fundamentals imho :)