Trying out UE4 for the first time. Made a simple block man with a no-frills rig, direct parenting for the body parts, and simple 3 keyframe animation. When I export from max as an FBX (same as written here) and import it in to UE4 there's no animation. I've tried a few things, but no luck. Here's the max file (Max2013…
Oh wow, replies. Actually just deleted the dropbox file today since I thought the topic wouldn't end up getting any replies... Anyhow, found out that animations import fine so long as I enable 'Bake Animation' and 'Resample all' on export. I am concerned it might cause problems with transitions having a key on every frame,…