I bought the Save Selected Add-On for $5 from the Blender Market which gives me Modo's Export Selected Layers as an lxo file -- something that's been a part of my workflow. I like modeling things in context and then saving off clean versions. In Blender I use File > Append like I use Import -- to bring models from other…
Compare Blender vs. Modo - G2 I used Modo for a bit in the past. Pretty cool software. There was a reason why I switched to Blender, not just the price. Honestly cant remember! https://www.youtube.com/watch?v=pn-rmCIy3Wo
You can change vertex size in Blender by scrolling down in the Themes menu in Preferences. The default is 3 pixels, which feels very close to the tiny object origin in size. I doubled that value to 6, which is closer to Modo's default vertex size and also makes it easier to select vertices.
Modo's Group Selected Items exists in Blender, but it's different. You have to enable the Add Mesh: Extra Objects Add-on to get Parent to Empty to show up under the Add > Mesh submenu at the very bottom. Ctrl-G (Modo) does something else in Blender. I assigned this to the Shift-P hotkey, instead. Thanks to Lukas Stratmann…
I find Blender to be an excellent program for modelling in my opinion. Its reliance on hot keys and its choice of paired keystrokes to functions, are great. I used both Max and Maya before Blender in some University Classes, I ended up abandoning them for Blender as I started learning the interface. I find Blender to be…
I've tried using Blender not as a replacement but perhaps as a secondary tool to Modo since it's stronger I feel in character animation and rigging. But it's been difficult. The user experience has definitely been a downgraded one for me. I mean Blender versions are easier to learn now and no question you can reach hi…