Ok guys... I´ve just encountered a veeeery annoying problem/bug in 3Ds Max. It happened before, but I cannot recreate it. I´ve done some minor changes to a poly mesh and hit ctrl-z to undo. After that, my mesh gets completely fckd up and I have no idea why. There is no big modifier stack or anything fancy. And no matter…
I do save incremental and after every big or difficult step. Just as I did 5 minutes ago. The problem here is, max has overwritten my file, the file I saved myself, no autobacked file. I know that sounds impossible, but reopening my file (without saving after the mesh gets messed up) opens the messed up version. Only…