I'm experiencing a strange bug that makes working with OpenGL Core profile impossible. All text inside viewport simply disappears and is replaced with tiny dots (attachment 1). The only way to work with maya 2016 - is to roll back to the standard OpenGL or DX11 mode. But in this case I get many other problems like…
I've just moved to Win10, so I don't think it's possible to install any legacy drivers/ Anyway, my teammates have various hardware - both nvidia and amd, with old and new versions. No one got core viewport to work properly. So I'm not sure it's something about drivers - but it's not inconceivable at the end of the day.…