That was my first impression as well Grimwolf haha. From what I see FE seems to handle data by itself really efficiently. It has nodes that computes everything, even a real time shading node which displays models exactly the same in FE Canvas and in Maya viewport. Now I haven't tested both extensively but we have a few…
Houdini Engine is awesome, it has a lot in common with Fabric, it just doesn't go as far as Fabric does, yet. For instance you are not going to write complete stand alone applications with Houdini Engine. However Side Effects seems determined to be a player in the new market paradigm of content creation platforms. What is…
This seems like it's supposed to be a direct alternative to Houdini. I'm curious how they compare. Awful name choice, though. I avoided this all day, thinking it was just some third-party cloth simulation tool.