Hey All! Was wondering if anyone could recommend some good books/tutorials/videos on designing levels or worlds. I'm especially interested in the designs of games such as skyrim, where the assets were reused heavily but still given a different feel, or broken up enough so that players didn't heavily feel repeats. I've been…
This is a great Book: "An Architectural Approach to Level Design" [ame="https://www.amazon.com/Architectural-Approach-Level-Design/dp/1466585412/ref=sr_1_1?ie=UTF8&qid=1438620742&sr=8-1&keywords=an+architectural+approach+to+level+design"]Amazon.com: An Architectural Approach to Level Design (9781466585416): Christopher W.…
We have lots here about making the assets needed for designing levels, how to make it all work together, how to avoid repetition, etc. http://wiki.polycount.com/wiki/Modular_environments And lots here about how to actually design those levels/worlds. http://wiki.polycount.com/wiki/Level_Design
I have not! Its these gems I am looking for, Hidden under all the silly "So you want to design video game" articles :( Thank you!~ I shall study it thoroughly :P
Thanks guys! I totally forgot to check the wiki, its been updated a tonnnn since I last went to it! I didn't even figure to go there since I don't remember a level design area last time. Thanks again~