Hey All! Was wondering if anyone could recommend some good books/tutorials/videos on designing levels or worlds.
I'm especially interested in the designs of games such as skyrim, where the assets were reused heavily but still given a different feel, or broken up enough so that players didn't heavily feel repeats. I've been studying those dungeons a bit
But if you guys could guide me a bit more I'd be grateful!
Thank You~
Replies
http://blog.joelburgess.com/2013/04/skyrims-modular-level-design-gdc-2013.html
Thank you!~ I shall study it thoroughly :P
[ame="http://www.amazon.com/Architectural-Approach-Level-Design/dp/1466585412/ref=sr_1_1?ie=UTF8&qid=1438620742&sr=8-1&keywords=an+architectural+approach+to+level+design"]Amazon.com: An Architectural Approach to Level Design (9781466585416): Christopher W. Totten: Books[/ame]
http://wiki.polycount.com/wiki/Modular_environments
And lots here about how to actually design those levels/worlds.
http://wiki.polycount.com/wiki/Level_Design
https://www.mapcore.org/
http://www.worldofleveldesign.com/
http://level-design.org/
Thanks again~