Division should be done as it is/would be in the real life. If the given object is from 2 parts, then you should use 2 elements on the model(highpoly). Floating geo is fine, it can speed things up, but it works only, if you are baking it to a lower poly mesh. It won't really work in films for example, but you should still…
Hey, I started to learn 3ds Max a few months ago and when i did open projects of other people. I noticed that many elements or objects are overlapping for having a certain visual look of a object. For example a weapon grip, i watched some tutorials for making a weapon grip and people are overlapping the elements or meshes.…