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Overlapping Elements

Armitage19
polycounter lvl 4
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Armitage19 polycounter lvl 4
Hey,


I started to learn 3ds Max a few months ago and when i did open projects of other people. I noticed that many elements or objects are overlapping for having a certain visual look of a object.
For example a weapon grip, i watched some tutorials for making a weapon grip and people are overlapping the elements or meshes.
Now i am working on my first own project and so far the whole mesh is just one element. Nothing overlapping or something like that.
But this way to model needs a lot of time.
And i am not sure its even worth it.

Are there any advantages or disadvantages between this two model styles?

My target for my mesh is Unreal Engine.

Thanks

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