Hello, I'm working on Photoscanned textures for games. They're tileable, have accurate Normal and Heightmaps based on real-life geometry, and maximum of 4k resolution :) Currently I have: 1)Photoscanned Miscellaneous Materials -FREE- http://u3d.as/heB: -1 Pebbles -1 Dead leaves -1 Wood Chips 2)Photoscanned Grass Materials…