Hi, I'm looking into improving at handpainted texturing. I feel like I have been about at the same level for a while and I'm sort of stuck on how to take it further. I especially have trouble getting shapes right. All my textures feel rather flat. Here are some I've made recently: I feel the rock textures feel especially…
My best tip is to focus on the big shapes more, rather than the finer details. Filter effects generally make things look stiff. I reckon you should pull up some handpainted textures that games like WoW and LoL use and see how their artists approach large chunky shapes. You don't have to follow them completely, but it will…