Hey everyone, I've never created a pixel diffuse texture and I'm having trouble figuring out how to go about doing it well, as well as how exactly I should unwrap an organic model. I have a low poly model of Appa from Avatar, and need a 64x64 pixel texture for him. How should I go about unwrapping him to make sure the…
with a 64x64 texture you're going to want to unwrap with some sort of pixel snap turned on in your UV's. As for having the texture appear crisp/not blurry, the option you'll want to look for is 'texture filtering'.