I started for myself textured models spider robot. I decided to make it in the style of Warhammer 40k. Just I want to say that the model is not mine and I have altered it, no free time and the desire to model. The model I have is for a long time, but his hands did not reach texturing :) How was sitting listening to music…
very cool! i love 40k stuff and the chaos faction is always interesting! since you are only doing texturing/ material definition i would say really focus on that, im not really getting materials from your current progress. I would suggest a better lighting scene maybe even throw it in UE4 but that is just me. but right now…
since the model is created not I, not even participated in its creation. I decided to do an automatic UV, if you find some bugs in Unity, I'll cut optimally. Normal maps I will use. In Zbrush I deals you object(which I posted last) and bake the normal map for the lowpoly model. As for the robot, normals, I will describe in…