It's been a while since I've touched zbrush, my question is: How do you keep hard edges when subdividing? (when I subdivide a polymesh3d it rounds the edges. Thank you.
Press B, then Z, and then M. [URL="Here's the zbrush wiki for that: http://docs.pixologic.com/user-guide/3d-modeling/modeling-basics/creating-meshes/zmodeler/introduction/"]Here's the zbrush wiki for that: http://docs.pixologic.com/user-guide/3d-modeling/modeling-basics/creating-meshes/zmodeler/introduction/[/URL] You can…