Hi guys, Here is my latest personal project done using Zbrush4r6, Maya and Photoshop. The goal of the project was to create a Sci-Fi Helmet, fully concepted and created by myself with the intention of pushing my knowledge of sculpting hard surfaces in Zbrush. I'm really excited to finally be able to share this project with…
Amazing work. Too many people are mastering hard surface sculpting in zBrush for me to skip learning it in favor of using Maya for this part. I guess as soon as I get my soft materials skills to an exceptable level, I will have to make a push for those. I should get my hands on that tutorial.