Hi kunalht, I can give you my personal series of study references. Keep in mind it is my own study path, not what every TA should know. As a matter of fact "technical artist" is quite a blurry definition, they can be more art oriented: artists who can script a bit, or more code oriented: coders who write tools for the 3D…
This. I hired quite a few junior TAs from college with a computer science background. While many of them were really good at grasping technical things, they lacked an understanding of the bigger picture and the issues encountered by the artists. They cannot quite put themselves into the artists' shoes, which makes it…
Hi kunalht, I can answer your questions only from a very personal point of view, and I think that every TA might answer differently. 1) A technical artist usually doesn't touch the game engine code. As a matter of fact, I think not many TAs know anything about C++, and focus on MEL / MaxScript / Python. The TA usually…
Hi kunalht, I would like to amend a few mistakes about the US immigration policies, as I am going through them myself. First and foremost, the most reliable source of information about the US immigration is the US government website: http://www.uscis.gov/ Rules can change every year, and there are a few law proposals that…
I'm in the same position of Kunalht but i'm 1 year from finish it. In my case is Software Engineering but that means if i apply a job for a character artist position, then my 5 years degree doesn't count? As for Kunalht, i felt the same 2 years ago but i couldn't leave the university because i had a contract. Everytime i…
Yes, i still in Software Engineering. What will i do in 1 year? The best scenary is that i found an indie game company with some friends, which we are working on now. If that doesn't work i will find some jobs here related to arch viz or graphic design because Gamedev industry doesn't exist here, only companies who teach…