Thank you :D Polycount has been my home, since I first started 3D modelling when I was about 11 years old. I believe I joined soon after, while I was working on the Mastersword Half Life mod. Good memories here, it's so nostalgic anymore that even the layout of Polycount is still the same
Arr' polycounter mateys :) https://www.kickstarter.com/projects/1760210928/voxelnauts-vr-mmo I designed the environment assets, npc animations, sound FX, and more details. How'm I doin? How'm I doin?