Hi! :D I just started learning tileable textures with Zbrush, so I create this thread for the future textures to come, and probably for my future substance painter textures as well. Herringbone floor : Zbrush / Quixel suite / Photoshop Forest ground : Zbrush / Photoshop Both are rendered with the use of tessellation in…
Tile floor naterial looks pretty well done. Now, this Forest Ground Floor materials is all good, but you should keep in mind when those textures repeat, big "landmarks" of the texture will pop out and it will be very obvious tiling (repeating) so, I would advise you remove those big branches, maybe leave out some small…
EpicBeardMan Thanks for the feedback, good point! Yes you're right! I've really done it as a workflow study, I thinked about that while doing it but with less stuff, it's less fun to watch when it's on a little square I guess. I also thinked that if I have to use it in a scene, I'll probably have another texture like blank…