Hi everyone, here's a robot model that I've been working on recently. It's supposed to be a chicken egg timer robot that catapults explosive quail eggs. I've also been working on some animations for him and making him controllable in Unreal and I'm also hoping to make a little kitchen scene for him to run around in at some…
Thanks for the feedback everyone. Oliver: that sound pretty cool, I'd love to see your project. I've been working on sketching out an idea for a kitchen environment that the chicken could run around in. My idea is that there would be two teams fighting for control of a gourmet quail egg on the central table. One team would…
Haha this is amazing. I think you could do some better value/material breakup on the body of him. The bottom half of him is just blending together into one shape. Cant wait to see where you go with this!
Oh man this rules on so many levels! 2 quick things. They chicken seems to get lost in some of those shots. Will it be an issue when your playing the game or do you plan to add edge lighting or some other trick to make the chicken and other characters pop out from the background? The bottom of the the pots looks brand new…
Its been a while since I last got to work on this, but I'm hoping to take the next couple of weeks to work on part of this kitchen scene. I'll primarily be focusing on this corner: I've been working on progressing the block out a bit more as well as getting some basic materials started: