I'm trying to create an alpha by using grabdoc on a bunch of tiles, but when I do I get a bunch of highlighted tiles in the result. Is this just a simple case of me having a subtool selected when I render it? If so how do I deselect subtools? The first image is the rendered grabdoc, with the offending subtools in white.…
For future reference, the fastest way for me was to take it into Photoshop and cut/paste another tile over the top of it. Took seconds to fix and you can't tell the difference. This fix wouldn't have been possible in a more complex mesh though.