I was curious if you guys know of any cool features in max that isn't know by many user because I want to know if there is any more awesome tools in max I can have at my disposal.
turbo tools looks interesting enough to download and try - http://www.scriptspot.com/3ds-max/scripts/turbotools-making-your-workflow-that-much-faster Edit: Cancel that....doesn't load at all in 2014
Hey Mark, are you sure this is still necessary? I know that in MODO, if I set the objects center to where I want it to be, the FBX export/import into UE4 respect that as the meshes origin. I wonder if the same is possible in Max via the pivot or something...
There are a few FBX export tools floating around. I wrote this one specifically for use with Unreal4: https://dl.dropboxusercontent.com/u/2336353/FBXport_v1.02.ms Set the path: CLick the [...] and browse to the Unreal Project. Usually C:\Users\USER_NAME\Documents\Unreal Projects\MY_PROJECT No need to target the content…