Here is the change log of SD 5.0, in bold the main new features. Changes: [Export] discard Alpha channel for TGA and BMP when it is full opaque [3d View] Set the PBR shader by default [2D View] Switch to view image as alpha premultiplied [Parameters] Size: Add a Width/Height lock / display values in dropdown lists…
I'm looking for update notes to find out what changed between Substance Designer 4 and 5 & Bitmap 2 material 2 and 3? I can't seem to find them, but I have weak google fu. Could someone help me out?