Draft Two [ame] https://www.youtube.com/watch?v=hWkj4In9bJ8[/ame] Patch/Draft Three coming shortly! Any feedback given will be used in it :) Currently Known Problems will update regularly* Make the Wyvern's Tail more fluid in the first seven seconds * Give the Wyvern's Head more movement at the 37-40 second mark * 19…
Draft Three [ame] https://www.youtube.com/watch?v=HxNM8ZofpEI[/ame] Patch/Draft Four coming shortly! Any feedback given will be used in it :) Currently Known Problems will update regularly* Make the Wyvern's Tail more fluid in the first seven seconds * Give the Wyvern's Head more movement at the 37-40 second mark * 19…
Howdy folks, It's been awhile since I last posted onto Polycount, though with the new Animation section I thought it'd be great to start posting regularly :) I am currently working on a project with a Hand Animated Wyvern and a Motion Captured Human fighting. Currently I am at a "First Draft" stage, and there is quite a…
Hey egymer, cheers for your feedback it's honestly really appreciated :) Yup it's a pretty hefty lump of animation, sadly as this is for a University project it had to be at least 1 minute 30 seconds, and it's my first time doing any sort of creature animation or cinematic as such in general! I'm going to tone down some of…
First of all - Welcome! Secondly, wow a minute and a half's worth of animation... That's.. Huge! I would recommend trying to cut it down? Right now you're trying to show this massive attack sequence, but it feel quiet slow - you don't need as much time on some of the camera angles and animations as you're currently giving.…