Decided to give the environment a shot since I've been spying on this challenge for about 6 months now without giving it a go (plus I need to get better at working with a proper PBR workflow) so here's my first asset for the scene, the Fire Extinguisher. I spent a while trying to get it to look right and even though I'm…
Sketch fab doesn't allow for PBR materials. So I just had to set values, the screenshots of it are closer to what it actually is. I also do agree that if it were to be used close to a player more geo would be needed (and even a bit more around the main cylinder as is). Here is a screenshot from within Unity at a relatively…
Got around to texturing this guy. This is my first real attempt at PBR, so I've kinda hit a wall where I'm just not sure how to improve it at this point. I made some mistakes with the model, too late to turn back on this particular model but I'm feeling pumped about the next one to apply what I've learnt not to do! Any…